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We are targeting environmentally-conscious younger generations through story-based game design. The game we come up with will subtly change opinions through dispersing facts and taking the player through scenarios meant to question their biases and misconceptions. After prototyping, we are going to test the effectiveness of our game in classrooms with a questionnaire taken before and after. Using these results, we hope to develop a game that sheds nuclear power in a better light.
Contact Nuclear Rubber Duckies at sameser3@gatech.edu.